Steam Travel URL using default map instead of MapName in session settings

Okay so I am not sure if this will fix your problem but I had a really similar one today.

I fixed mine by making sure that the first time the client connects to the server he does so with a non-seamless travel.
Have a look at the following Travelling in Multiplayer | Unreal Engine Documentation

Almost at the top it says when you need to use non-seamless travel

Hope this fixes your problem.

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