UPDATE: ADDITIONAL DETAILS NOT RESOLVED
So on top of the wrong map loading, 60 seconds later, the client ends up timing out.
I’m assuming this is because the client isn’t in the main map/mode so is considered irrelevant and times out.
LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 60.01, Real: 60.00, Good: 60.00, DriverTime: 60.01, Threshold: 60.00, [UNetConnection] RemoteAddr: <steam address and port here>, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID
This is not resolved still.