It sounds like the right place, but I’ve never worked with that function myself, so I can’t vouch for it. The best place to do this will ultimately depend on your specific game and game design, but for now this is probably good enough.
It sounds like the right place, but I’ve never worked with that function myself, so I can’t vouch for it. The best place to do this will ultimately depend on your specific game and game design, but for now this is probably good enough.