static mesh instance how to

heres the experimental blueprint with a few instance static mesh inside…

tried spawning 200 of them

and the result. i got 10-15fps
(uploaded to other host. had aproblem uploading at UE forum)

with the add instance in blueprint, i tried adding 5000 of another static mesh, and there was no recognizable drop in fps…

i think because the instance static mesh is inside a blueprint, and spawned 500 of those, so…bam… :o