State Tree Any Enum doesn't work with...any enum? Enum Compare in UE5.3.2

I’ve just run into this issue too.
I’ve found that if I create a State Tree Evaluator Blueprint (called like ‘AI Bindings’) then populate it’s variables with all the vars I need to bind to (including the enum) then the tree compiles normally anyway - even though it shows in UI as having an error.

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