Definitely not the render thread. I got an instance of Frame being 24ms but the render thread was at 18ms. That’s a pretty big gap. Not sure what’s the holdup when the Game, Draw, and GPU are all under the Frame time by several milliseconds.
Definitely not the render thread. I got an instance of Frame being 24ms but the render thread was at 18ms. That’s a pretty big gap. Not sure what’s the holdup when the Game, Draw, and GPU are all under the Frame time by several milliseconds.