SQLite 3 Implementation Into Unreal Engine 4

Got this to work with 4.14.1 but had to change the ModulePath of the MyProject.Build.cs code…



    private string ModulePath
    {
        get { return ModuleDirectory; }
    }
    private string ThirdPartyPath
    {
        get { return Path.GetFullPath(Path.Combine(ModulePath, "../../ThirdParty/")); }
    }