Spread spawning across multiple frames?

Object Pooling ?!?!?!?!

Spawn all the AI Instances (Max Wave Size) during map load. Spawn them dormant and under the map so they are well outside scene render distance. I typically do 3Km below map origin.

As needed teleport them to their wave spawn area. On death, set them dormant and teleport them back to the dormant area.

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