"SPELLBORN" teaser

Thought I would just break down who I spent the week. It took longer then a week but in total I spent around five days on this piece.

Day One was “whiteboxing” the room, where I blocked it out and try to get a feel for the place. I also added some default props for as fast decoration.
Day Two was was spent making assets for the sequence. This included making around 10-12 different assets (pizzabox, takeawaybag, plates, boards, cans and bottles) done in 3ds max.
Day Three was lighting pass and trying to understand the lighting tools in UE4.
Day Four was dedicated too animating and working in Matinee. Camera anim was created earlier but tweaked and added everything else. Special effects/lighting, drawer and door anim and off course the monster.
Day Five was rendering everything out to .png files. Adding it to After Effects with all sounds created by splicing sound clips in Audacity.

Will keep this tread updated as I go along. :stuck_out_tongue: