Hi NawTCar,
Issue 1) The only thing I can think of off the top of my head is that your notifies might have a higher than normal Trigger Weight Threshold set. Could you either send me an example project (Assets migrated to a blank template and set up to show the problem) or attach more detailed images(Notify details panel and a breakdown of the AnimGraph would be good). If you’d like to send a project, you can PM me a download link on the forums. Please respond here if you PM me as it will notify me better.
Issue 2) The fact that it’s printing out 0 is likely because you still have the AnimBP open while you PIE. The AnimBP Preview counts as an instance of the AnimBP and will execute any print strings while PIE occurs. Try using an IsValid? check on the PawnOwner off of any events in the event graph. See the Third Person Template project as an example.