Spawning with Loop Issues (it makes me feel insane)

I have been trying other things (learning in a awkward way) so this isn’t exactly like it was the other day – but pretty close. The npc blueprint has a widget child to the mesh. The widget has a text box bound to “text1”. This is “text1”:

The more I think on it – the more I am convinced how I am getting it to display is the issue.