Spawning scene actors from array

Hello !

I think you have assumed Actors/Blueprints = Prefabs. They, however, not.

Your blueprint is base class and when you spawn instances of base class - all of them will have basic properties.

There is a lot of different ways to modify this behaviour, for example you can modify “Construction script”, which is called whenever object is spawned in world:


Just setup behaviour you want to see in construction script and then spawn your cards as usual