Except they’re in entirely different blueprints…
The Pawn name and orange coordinates are printed out from the game mode BP. The blue and yellow coordinates are from the level blueprint. I had tried to keep it all in the same execution line from the level BP when I first started and I was getting the same thing, but with no car or control. I put it back that way with everything from the game mode BP in the level BP and changed it so it’s not using the new game mode at all.
I get all the strings printed out properly, including the orange, but no car and no control with the camera at the origin.