It must be something in the code, I guess.
You know there is a node ‘random point in bounding box’? ![]()
( although that node doesn’t work if you tilt the mesh )
PS, you don’t need a trace, just the box, or X and Y.
It must be something in the code, I guess.
You know there is a node ‘random point in bounding box’? ![]()
( although that node doesn’t work if you tilt the mesh )
PS, you don’t need a trace, just the box, or X and Y.