Currently i have a wind spell setup as a projectile and got it set up in my pawn for the projectile to be spawned into the world and shot from where ever i referenced, currently its being shot as a gun while holding.
I need to make it constantly appear not shoot when the button is holding and stay locked to my pawns hand so when it overlaps an enemy AI the effect of the knockback is activated.
I have included my blueprint for the projectile and a screenshot of the pawn