Okay, I have absolutely no idea as to what I’m doing :(.
I added the weapon mesh to my character Blueprint & made it invisible, afterwards I then tried to attach it my character’s “hand” via the Animation Notify I created previously, but to no success. I just don’t have enough knowledge of Blueprint’s inner workings to make thing work by myself without a step-by-step tutorial, none of which I’ve been able to find during my past searches on the Internet.
You said to call a custom event but I don’t even know what a event is, let alone how to make a custom one. Looking up the term on Unreal Engine 4’s documentation page gives description:
Unfortunately, didn’t help clarify things for me, so I tried looking up Custom Event which in turn came up with page [Link: https://docs.unrealengine.com/en-US/Engine/Blueprints/UserGuide/Events/Custom/index.html] but as before it didn’t really help me out with trying to figure out how to get blasted thing working properly .