Spawning a object during animation

Argh, it’s been way to long since I last addressed issue, anyway though, since the last time I posted here I found some additional information about why my weapon model is ending up so gigantic when I place it in the “grip” socket of my character model.

After searching online for a bit, I came other posts of people experiencing the same problem as me like in link. Evidently, the giant diamond-shaped outline I mentioned before that appeared around my character is actually the “grip” socket itself, and for whatever reason the socket is being scaled upwards to a massive degree. The result is that any object I that attach to the socket will be scaled to the same size, hence why the weapon ends up gigantic when attached to the socket but appears in it’s proper size when I drag it out into the main scene.

After reading all of these similar plights as mine though, I haven’t been able to identify any singular fix to problem. Does anyone here know to how deal with giant socket issue?

I can manually scale the socket down to size but I’m not sure if that is the most optimal approach to fixing problem.