Okay this is now solved. What the issue was was using one the 1M_Chamfer_Cube as a model (UE default geometry) and then retexturing since it was just a colored block for a match 3 game. This apparently wasn’t packaging as the Geometry/ directory wasn’t there I guess. Probably some type of an option to make it work. But I just created a new cube model and used that and it is now working.