Spawn attach socket scale broken?

There something wrong with the importing from blender to UE4. I did two blender export types of the fbx and they are flip around with the transforms scale only bug. ascii exported as the skeleton bone is broken as it tiny. animation seem fine as right size. when in binary skeleton seem fine but the animations set are broken that is set to small tiny.

I didn’t play with the import transform. The scaling should be the same but that didn’t happen before 4.1 and it working fine before this happen.

Here a video of the bug.

This seem to happen I when I scale when exporting. That give odd import. When I export as 1:1 it work fine when transform to 92 unit. But the skeleton mesh is face down.