Just make the variables you want each of them to have instance editable and exposed on spawn. Once you pull it into the map, in the details tab, you’ll see those variables in the right pane and they will be set by you per actor.
Just make the variables you want each of them to have instance editable and exposed on spawn. Once you pull it into the map, in the details tab, you’ll see those variables in the right pane and they will be set by you per actor.