I have finally finished compiling. I wanted to see it with my own eyes before telling you anything.
Today you will learn something.
Two somewhat peculiar parts, don’t you think? Attacking in the first part in this way and that your comment is not deleted already makes me think. Attacking in a petty way and then arguing with assumptions without finding a firm solution is not good for you. I recommend you actually work at Epic. If so, you would have argued forcefully and not with mere assumptions. But first we will go to the first point.
I think I made it clear that I preferred an answer from an expert…
“The posts made several insults and threats at (not requests of) Epic employees; almost to being abusive.”…
?
Do you feel better now? vent I’ll give you hearts to bring down your bad mood if something digital makes you feel good… You can say what you want since my posts were deleted (you can even say I threw a dirty napkin in your face). (Not really deleted, someone has the evidence, keep making that argument, it could hurt you.) It is important to know how to distinguish what I say, if you do not commit perjury. Accepting reality or making a destructive and threatening attack (like yours) are two concepts beyond any understanding. It is important to analyze correctly. The simile with the videos is more than valid (offensive for you and your comments, funny for me) with your arguments.
I would go through each of your points and rebut them (“all” of the ones you said). The problem with this is that they are going to delete the post again, therefore, there is no value in arguing against each point again as I have done before and insisting against a wall, it does not make sense if it is deleted in the end, therefore, continuing to refute it lacks meaning and time for me.
Interesting that the attacking posts towards me stay and the truth is erased. You erase the truth. I prefer my way of acting.
Each of my value judgments was given by the “four nonsense that was being said.” My value judgments went from being judgments of fact and it is a fact. Therefore, they are no longer value judgments. Important clarification.
However, with whom I already had to contact, I already did. What you can or can’t say about it…
Let’s go back, I’m just going to enter above, since this post could be deleted again and invent that this post would be another attack (you can see the duster).
The problem is that in UE4 they were over 100 GB
In UE5 they are over 250GB
In UE6 I’ll have another one like you saying, (buy a 2TB drive)…
In UE7 another like the previous one… All of you are too many for me…
my son in UE8 will be complaining like many users of using too much TB.
I don’t know if our books are different… I don’t get it and look, I’m trying.
A good listener few words.
I think the problem is exactly you are looking at my finger and I am pointing you to the moon. You don’t see the space-scalable and dangerous problem that is becoming Unreal without using a modular system.
But since you are not the executive and you do not lose x Millions of dollars a day, you are not even interested since you have no idea of what they earn or lose. It is the difference between a fan and a manager. The company loses money for mentalities like yours.
This is a fact, you are going to have to migrate Unreal Engine in parts, you like it or you don’t like it, it is not necessary for someone like me to come to say it, is it?
But if you want to think that the best way is in a bigger memory…
- Buy more storage memory, a bigger house, a bigger car, …
… you can also buy a larger brain.
Well, it’s quite unfortunate (and no, it’s not a subjective opinion, it’s more objective) that to make a dedicated server (you simply need a while with the sockets class and its own listener and a client that connects by socket to that IP/port) less than 1 MB you need to compile this nonsense.
It doesn’t fit in my head and I don’t want to (no, it’s not my problem). At this rate, the TB will become obsolete. Maybe in America you launch rockets to the moon every two days. Not here.
Just finished compiling (without opening any projects).
When I have to load a project how other files are going to be compiled or created… I don’t even want to imagine it.
and this is just the engine. Not counting:
1 - The versions (Version 1, Version 2, Version 3, Version n+1)
Note: If you are going to keep 3 versions (5.0, 5.1 and 5.2 or something from 4.x) they will eat up the TB and you need another one. good mentality
2 - The projects
3 - Plugins
4 - Frameworks, libraries…
… I would be there all day.
(Although it is true that I said that I would not refute anything, this argument made a dent in me)
“This is probably an over-provisioning from the business mind set of over provision so the worker doesn’t run out when they need…”
“Probably” to being “really” is a long way off.
Therefore, if we have a moving truck… of course! let’s put it all in. Employee of the Month.
Why do we need compartments (docker or some modular system) to take what we want if we can do it all in one?
Why do good practices, right, if EPIC does it its way?
We could put all the C++ code in a single file of course. would it work? of course. Let’s see the brave man who modifies a line of code.
I would detail the most specific use case for all your points, but, this post may be deleted and until “someone with a project manager or director badge from the divine almighty heaven” comes, in that case, let’s continue…
Never as a Java programmer, never in my life, never, have I seen that I have to need more than 20 GB for an engine, sorry, Unreal Engine ~250GB. That’s 1250%.
The engines grow progressively either 5GB or 10GB. Unreal grows at a rate of 100 GB more than its last version (which was over 100 GB, therefore double x2 (x2, do you understand?)), this doesn’t make sense.
The problem of removing or not removing parts that you don’t want, sometimes there is some functionality in those parts that removing them can cause problems and especially some missing tool for the project. Who knows if I will need it in the future? Can you assure me that it will not give any error when removing or not removing modules to suit without a manager? (Can you pass me the technical license that when I have a problem you will come from the US to Europe to solve it?).
A lot of things can happen when you build with a certain codebase and then removing or not removing a dependency or adding a dependency when the project is already built can cause some problems.
So here is the solution to the problem as a summary.
Unreal Engine 5 has a great breadth of tools and functionality (too many not necessary), as well as it requires a great amount of resources to work properly (they can be modularized and optimized). To mitigate one of the problems, you can use containers (docker or other system) and modular features, which allow Unreal Engine-based applications to be packaged, deployed, scaled, and customized efficiently and flexibly. These technologies make it easy to develop and deliver high-quality interactive experiences across different platforms and infrastructures.
Note that it doesn’t tell you EPIC. For all INDE users or small teams. If you’re going to do something to Epic’s “standards”, be prepared to work with:
1 - 1 TB nvme (only and exclusively for engine “things”, source code, plugins, frameworks, libraries, versions…)
Note: If you are going to keep 3 versions (5.0, 5.1 and 5.2 or something from 4.x) they will eat up the TB and you need another one. (The checkout removes the version directly…)
The “Employee” (who does not spend “1 single euro” on his computer at his workstation, because his computer is paid for by Epic Games) is thinking: “Why don’t you buy a disc”… I would get too violent, but it would not be the right place or time.
-
and I could tell you, why can’t you have a bigger house? Don’t you earn enough at EPIC to buy a 5 Million house?
-
It’s like saying to Michael Schumacher, “Hey I want to race and my 80,000 euro car is slow”,
Michael Schumacher: “Then buy yourself a faster car”
It’s not good to think like that.
2 - Another disk, 1 TB for large projects.
If you use 100GB examples you will have to buy a third TB.
3 - 16GB Ram minimum (and you’ll do like a croquette). Like “minimum” 64GB Ram (if you don’t want to experience delays). Recommended 128GB. In big projects.
4 - Graphics card and CPU… what to say, prepare to spend money.
Therefore, what do you need if you want to work well:
https://www.amazon.es/MSI-Creator-12VTF-1050IT-Desktop-i7-12700K/dp/B09TFZYCVC/ref=sr_1_6?keywords=pc+128gb+ram&qid=1689880612&refinements=p_36%3A9733340031&rnid=9 733333031&s=computers&sprefix=pc+128%2Caps%2C113&sr=1-6
You can find them cheaper, of course same as mentalities (like cheaper, slower). If it burns you or something, don’t worry. You make a call to Epic and they change your PC, car and house. You just have to call by phone.
If you don’t have this, I can say that you will have an experience, like 60% of people.
So “MINIMUM” to develop something decent 2 TB. A round of applause for the project manager.
We must thank the project manager for such a feat. Thank you.
I understand that you may want to delete comments, but it’s important to remember that competition is something that cannot be deleted or changed. There may be opportunities for improvement in the future, and I am “sure” that you will be able to overcome any obstacles that come your way.
This post at least has to be read by users, by small developers, by small and medium INDIE teams. Then if you want in a month you delete it. But let people know the truth.
I don’t care if I have to go down to the arena and I have to fight with the 4 on duty and get my pants dirty, this is going to be heard and thanks to it Epic Games and other companies that are above it, in the future will take action on the matter. In the future we will have modular projects for the community and large companies thanks to the fact that a few like me were screaming until we were hoarse, a few of us fought so that the community can have what it has to have, it is a more than justified battle, I want things to be done well for small, medium, and large companies, enthusiasts and indie teams and those with power who are not competent… well, time will tell where they belong.
Reminds me a bit of women’s rights.
It is a bit unfortunate that what was talked about were simple banalities from random to random without talking about anything technical and the bosses did not even pronounce themselves. Let’s hope Epic continues to rule, otherwise…
This cause, no, you’re not going to win it by saying buy more records. This cause has already been won before I opened my mouth, it’s called evolution and no, you can’t fight it and if you try to say nonsense like (640K ought to be enough for anyone) I’m going to run over you like you’re a chrome. You don’t understand the reference with your arguments? not my problem. (I am going to explain it to you since surely you are thinking about things that you should not.
“640K should be enough for anyone” we are not talking about more space, we are talking about evolution.)
I am lucky to have been born here and have very clear people to see things.
Now delete the post and tell everyone that I have thrown a rock at you and that I am racist. I’m sure you’ll feel better. That is called not seeing reality. When you delete the post, tell them that I told you horrible things. People will believe you. Everything you can say after this comment. Okay, you’re right. I am what you want me to be.
“And yes, the forms are correct” with people of “this caliber”. Those who answered, with what they answered shows that they did not understand anything. “Threat or reality? The truth hurts”.
We could be arguing forever and he would always be right. But since this is going to be deleted… you are right in “everything” you say.
There is nothing worse than a fan. It is not your company and companies have to adapt to evolution, not to the nonsense of manually removing or adding modules or buying disks.
Now do you understand the nonsense you said? When you have your company, then do you think, in the meantime, I wait for someone qualified (like a director, which from what I see you will never be)… but it is no longer worth my time, it has already shown me which foot they are on.
Now say that this whole post proving reality is “bulls… poop”.
(I think there are words (of children) that are not yet known and could be prohibited, attitude…, the personification of falsehood here)
The day a small user is reading:
“When you have this image installed, you are ready to build your game”
User: downloading the image and compiling
User: “Wow, I just compiled the game and it’s next to nothing”
User: running your game
That day, I will really be happy , but for many it will be SPAM. I hope everything goes well for you with that mentality in life. Seek happiness elsewhere, since by supporting what is not correct, you are simply falling very, very deep. Few very few make the roads and few know how to walk them.
(It reminded me of this. Is it a threat to you too? Do you see threats where there are none)
https://www.youtube.com/watch?v=YN9N5mZSFx4&t=54s&ab_channel=HouseM.D.
Now if you want, you can come down from the clouds and give your opinion in a constructive way (as long as it does not depend on any salary or ego) about the possible improvements that this could have, you are welcome. No hard feelings. I don’t hate anyone (Great weakness they tell me.)
It is not out of elitism that a project manager is preferred as he is trained by his long career to answer the question.