Hi, looks like the reflecting bug is fixed. The simpler floor material and missing shadows is exactly what I’m seeing. The reflection bug was very weird, if you are seeing lack of dynamic shadows and flipped UMG then I agree. Mobile Preview matches what I see in the Gear as well, so all is well with the world now. Maybe the missing shadows is some sort of performance setting or quality level that needs to be set higher? Thanks so much. Even as it is now it is quite a bit more useful and at least consistent with the editor. Just rebuilt today and got the improved results.