Some info and making some progress on Android (with a Galaxy S1 :)

Thanks everyone for your posts! … Hopefully together we can all work out how to get this working better. :slight_smile:

I see today Epic have released their roadmap which also allows us to vote on the most useful features we would like to have.

Of really great interest is the suggestion they are asking us all to vote on, is if we would like to have “Mobile preview in editor”! :slight_smile: … that would help a great deal as we could get on with more development, (especially now), while we wait for better overall support of older phones. :slight_smile: … It is these build times I’m seeing here, that I was posting about, that is a big problem for actual devices currently, but if we can use our PC’s as another target device effectively, for mobile development, then that would greatly help us, until they have more time to better support these older phones.

Here’s the link if you would like to vote on it! :slight_smile:

Also here’s the full roadmap, if you haven’t seen it yet:

I got it working on my Galaxy S1 (running android 4.4.2 helps im sure) It runs tappy bird at about 30 fps! which isnt bad

Here is a post about me trying my game and working on UE 4.2 From source (+ some extra commits that haven’t been merged)

Its phenominal… I’m actually shocked and happy it work. It seems like the only thing that UE kinda struggles at is all the older version of android/ all the variation (that aren’t AOSP based)