Epic Developer Community Forums
[SOLVED] Draw multiple HUD text: 1 destructible and 1 persistent
Development
Programming & Scripting
UI
text
,
hud
,
destroying-actors
,
multiple
,
unreal-engine
,
question
,
Blueprint
anonymous_user_2d8dde57
(anonymous_user_2d8dde57)
August 31, 2014, 10:19pm
5
i cut because is a little piece and is the same of the module before.
but voilà
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