Hm, other solutions would be:
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Splines (with small meshes/pipes)
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3D Lines in the material
Yes i have to try itâŚbut i am thinking about going for a transparent color as of now. And i have a doubt as from the current set up we can rotate the whole sphere around the z axisâŚwhen i try to rotate it around x and y, it is affecting the currrent shape ?
Is there any solutions available to rotate it around x and y ?
Both pictures show a trandparent sphere. And in one blueprint there should be a SetRelativeRotation node at the end.
Yes i changed the x and y angles, but it wonât rotate, instead it is cuttitng, more vertical and horizontal sphereâŚbut it works well with z
The Rotation has to be the last action after the mesh was created.
Thanks for the helpâŚi think it will be workingâŚ