Hay!
I really like what You did there!
Created a c# TCP server to cummunicate with this. It has ability to send structs to UE4 
https://bitbucket.org/Sickled/ue4-tcp-server
I’ll make a pull request when i’ll figure out how to receive any(identical to server struct) strcture from server, cuz now i had to hardcode struct and receive it, cant pass struct from BP’s and fill it like what i want to do.