Hi Stewart, I have tried some time to fix it, but it isn’t working…
Overlap is working, print string is showing up. I placed a grabcube from the standard vr template and it snaps with the same BP nodes perfectly to the socket.
I have a panel thick 1mm and about 3m length and 1 m high. It’s a profiled piece. I tried also with a flat cube, works a bit better but doesn’t snap the right way. It snaps to the wall when intersecting a bit of the corner of the plate sheet. It is also positioning in a weird way… Sometimes when it snapped to the static wall I see the sheet flickering.
What I also tried before was snap component to component and snap the SnapOrigin cube. That works well, and snaps in the right location/rotation, but because it’s a child of the BP the blok mesh doesn’t come with it. So I think that’s not the way to go?
I also tried attach actor to actor/actor to component.
I am a bit stucked right now.
Maybe you have a good suggestion?