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Smooth "Use Controller Rotation Yaw" usage for 3rd Person Camera?
Development
Cinematics & Media
Camera
,
third-person
,
aim
,
question
,
aiming
,
unreal-engine
Nizami_Nz
(Nizami_Nz)
July 2, 2019, 9:18am
3
You need (Set Use control rotation Yaw). When you aim (Set Use control rotation) is ture.
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