Smooth Sync: Sync your Transforms Smoothly across the network

I just tried with everything related to physics and gravity deactivated on my character and it doesn’t change anything. Same when I change the movement mode and I tried first the one by default, then flying, then none, then custom.

I don’t see other players falling, they just do not update to their new position at each tick, like the local player does.

Thanks for the help Dealman, it,s greatly appreciated.