Smooth Sync: Sync your Transforms Smoothly across the network

[USER=“3251812”]Samuel Brunner[/USER]
Hi Sam. If you have the clients be the owner of the vehicles, it will not have those issues at all from what I read on that link.

I’m not familiar with Spatial OS at all but Smooth Sync uses Unreal’s networking, so if you are still using Unreal’s networking, it will work fine.

Let me know if you have any more questions.