slate tutorials from Wraiyth

I was just trying to get some widget class to build so I could start tinkering with it. I the way I do these things is just start off with the most basic build I can and then start adding things to it / changing things around until I get a feel for the library then I start actually putting in work towards a goal.

I’ve made some more progress, but I’m having trouble with PDB files at the moment, my entire build environment just died on me and I’m not sure why. I think it has something to do with the way I built the engine, it’s weird but instead of having the build platforms I had about 12 different build options, 4 debug, 4 debug engine, 4 debug editor, 4 developer, 4 developer engine, 4 developer game, and then 4 debug-development options etc etc…

Anyway, I had a working build of “Hello, Slate World!” right before things went nuts. I’m planning on making a tutorial on the wiki when I return my environment to some level of sanity, it will cover how to get “Hello, Slate World!” to build from a freshly made project and cover all the required classes, buildfile modifications, a widget class, a custom HUD class, and how to use that custom HUD in your game.