Hello,
I am looking for the console command: Slate.DrawToVRRenderTarget
, which seems to have disappeared in 5.5, but I can’t find a replacement.
This command allowed displaying a Blueprint Widget on the spectator screen but not in the HMD
Hello,
I am looking for the console command: Slate.DrawToVRRenderTarget
, which seems to have disappeared in 5.5, but I can’t find a replacement.
This command allowed displaying a Blueprint Widget on the spectator screen but not in the HMD
It seems you need SetSpectatorScreenMode + SetSpectatorScreenTexture to create the desired effect.
Hello Predalien,
Thanks for your quick response, but with the solution you’re proposing, I wouldn’t have access to the button inputs of my interface anymore, right?
Yes, this widget is not clickable…
My UI includes buttons that allow modifying the user’s environment, like a kind of cooperative mode, so I need to be able to click on the interface buttons.
Have you found a solution or workaround for this?