Knowledge Base: Slate: Customizing Navigation Controls

Article written by Cody A.
Slate defines some default navigation key mappings in FNavigationConfig, which is used by most Slate widgets to process input events and translate them to directional inputs or accept/cancel a…

https://dev.epicgames.com/community/learning/knowledge-base/P8dV/unreal-engine-slate-customizing-navigation-controls

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I’m receiving a bug from Sony because of this issue. Is there a way to detect which Button PS4 is using as a confirmation button dynamically?