Hi there,
I'm testing Twinmotion 2022.2.1 (21738529)
I experience the same result. If the UV mapped textures set inside sketchup are ok when importing the model into Twinmotion ,the same material applied to other blank objects in TM is not efficient.
I made a simple model with two cubes. One has a matarial applyed in sketchup with correct texture placement ans UV MAP; the other ihas no material applied to it. Once I've imported the model inside TM, I pick the material and apply it to another object, the scale is lost and totally different from the one set in sketchup. In my case, I had to scale up the twinmotion global material scale to 71.00 ... But if the X scale is ok, the Y scale is streched down, even if both parameters are set to 1.00
I found I had to set the X value stretched to 0,3937... Looks like inversed inch to cm conversion
I tried to convert the units in sketchup before importing in TM but it doesn't solve the problem
The volume on the left in the attached image is textured in sketchup, the one on the right is a copied material that had to be scaled
One more thing; The Stetch on X and Y values are inversed. It's strange to enter values that are lower than one to stretch up
Can we share that on a troubleshoot section?