@Bronislaw666: Sorry I thought you were working with Daz3D characters. It looked like the same issue I was having with bones not rotating the same way in UE4 as they do in Daz3d Studio causing morph target to not work correctly either.
@Bronislaw666: Sorry I thought you were working with Daz3D characters. It looked like the same issue I was having with bones not rotating the same way in UE4 as they do in Daz3d Studio causing morph target to not work correctly either.