Hi all, looking for some pointers on how to go about setting this up.
Im wanting to create a customisable mech. The legs, torso and each arm need to interchangeable.
I thought I might be able to share a skeleton for the whole thing, but as the legs will vary a lot. Some may be bipedal, reverse, tracked, and multilegged. So I don’t think i will be able to share the skeleton/animations.
Would it be possible to attach two skeletal meshes together and make the torso attach to the legs via a socket or something a long those lines? And then the torso would have two sockets, one for each arm.
If anyone could give me any pointers on getting something like this setup it would be very much appreciated.