Experimenting with visuals, in pursuit of a dreamy, half-asleep, photographic aesthetic. A sort of “fake photorealism”? Blatantly minimalist, unrealistic subjects, presented as if seen through a camera lens… trying to fake depth of field, realtime lighting/shadow, etc as much as possible within the capabilities of Unreal Engine 4 on mid-spec hardware.
Did a little sightseeing earlier with a vaguely daguerreotype-esque tonality: