I am simulating the assembling of smaller pieces into larger piece and then the combined larger pieces into one whole.
This is a 15 minutes long sequence with a total of 11,200+ pieces, of around 20 unique parts.
All they do is go from point A to point B where they get combined into a new point A to point B, a few times as the units grow bigger and bigger.
These are all static meshes.
I envision using instanced meshes and the level sequence (which I am new to.)
Motion design can work but the workload is tremendous with key framing everything.
AI bots feel like an overkill.
Any suggestions?