Simplest way to blend separate animation sequences?

Rantrod you are awesome! You helped me on one of the other questions I had a while ago :slight_smile: Your solution worked very well! I was confused because I tried using Montages a while ago, but whenever I requested the AnimInstance object with GetSingleNodeInstance(), it returned null. Today I realized that I need to play an animation first before GetSingleNodeInstance will return a non-null value. But after I did that I could use Montage_Play and it worked wonderfully… Thanks for the help!!