Hey there. I’m using the plugin for a year now for an educational simulator. Now I have to expand the supported DD wheels, I used simcube and now have to use moza bases.
I understand that you don’t have those bases and it’s not possible to implement for every single base a different solution, but who else could help?
In your demo the new base shows up, with certain values a constant force can be set(*). The force is created and recreated on button click, so two forces are adding up, that’s clear. However when I try to create one force in my project and updating this force the base behaves weird.
The nodes for the older base and works fine, but has no effect on moza:
These nodes are working with LIMITS for the moza, but cant make it permanently working.
The moza needs direction_X, not a big deal, but the problem is that can’t make it work over 30 seconds. The updating effect only lasts for the Length given in the very first UPDATE, not the CREATE. Giving larger number than 30000 for length makes the base shaking violently, only depowering works. The update frequency interval is about 100 ms, however giving a length below 3000 ms makes zero force. So the timing for this base is very weird.
I also tried to destroy and create the force instead of updating but it’s (understandably) slow and not smooth enough for the hand, however it works for any long time.
Thanks for your hard work, the plugin is robust!(**)
(*) Moza has to use an X direction and a level value instead the positive/negative value for the simcube
(**) Wouldn’t it be fantastic if fab.com still showing my review?