Simple Scatter Plugin

Thank you!

***edit: i am able to accomplish my goal by doing the postprocessing with construction script so no worries - issue below is not stalling my work, just wanted to let you know in case its a bug

About the last note:

derived from the static mesh asset you use.

That does not seem to be functioning correctly for me. Here is how I’ve set it up for a test:


I’ve enabled collision for the Static Mesh in the scatter actors Instance Settings, and on that Static Mesh I’ve set the Collision Preset to Overlap All. But on playing, it seems to be on Block All as it blocks my player character.