well this did not turn out so simple
Over all overview
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This game is a Sidescroller
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As you run it loads levels ahead of you and unloads behind you
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It uses the Level Blueprint in order to do that
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The Thing is I want to access the variable that has the speed rate so as you go on the speed increases
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but I can’t access it because it does not exist at the moment
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and I tried doing that but it only did it on that Individual one
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So What’s needed is to change the original actor’s property so that the instances will inherit from that original actor