[simple question] Get Skeletal Mesh?

I imported a Metahuman character into UE5.1 ,errors showed “Use USkeletalMeshComponent::GetSkeletalMeshAsset() or GetSkinnedAsset() instead.”, I saw this post, and your this reply, I searched “GetSkeletalMeshAsset” node,and set it into the blueprint,the errors disapear,but I don’t know if this behavior will influnce the progarm running normally.