"Simple move to Location" - issue

Very interesting. This is kind of promising.
When i set it in the Character controller, the camera view moves the center mass of the target.
The same noes in the level blueprint correctly transitions the camera to the Top down view.
(So this is what I want)
However as It transitions, the inputs from the character controller gradually stops to take effect.
Where is the best place to add camera control back in? (zoom in and rotate and so on)

The AI controlled character does not seem to accept inputs…