Simple Move To Actor not working for Ai Controller

So, fully deleting the navmesh bounds, and re-creating it with the same parameters, solved this problem.
I have no idea why, and that’s quite frustrating. Trying to debug this without stepping through source is also quite opaque, as the output is just … nothing happens.

that p saved my ■■■ :smiley:

Yep, for some reason this worked for me too. No other changes were needed.

[Encountered the bug when doing “Introduction to AI with Blueprints” by Chris Wilson - Navigating the Mesh module]

Thank you, this solved the issue.