Rofl, looks awesome, keep it up!
OK cool, sorry I’m a noob and really excited to create a football game but have no working computer at the moment so can’t try things out just have to search for similar projects. I’ve just wanted to make that type of game for so long and just now bumped into unreal engine so feel like I can actually do it!
Seems like creating a football game is not so easy especially if you want to make it more realistic.
OK so if you use the negative impulse actor does this mean that to tackle a player you can just run through where the ball is and take possession? Would this method of dribbling be good if I wanted to implement tackling by clicking as well as running into the path of the ball? The negative impulse sounds like a sort of magnet effect. So the tackling I’d like would be where the player is near enough to tackle, hit the button, and it attempts to tackle but maybe fails depending on some dice roll/stats (in addition to the alternative tackling by running through the path of the ball).
I disable the impulse if another player is in front of you, or if you try to shoot the ball etc