show in a different blueprint what was written in another

Well there are a few thing that you got wrong in your explanation about your Widgets in the first place:

  1. Your “BlueprintHECHICERA” doesn’t contain a TextBox but rather it contains a simple Text. In a TextBox you can write something (if it is not readonly), while a Text will only show some text
  2. Your “HOJA_DANTOS” doesn’t contain a EditableText but rather a TextBox

So I’ll make the assumption that you actually want a TextBox inside your “HOJA_DANTOS” where the user can write something, and then that text to be showed inside a Text in “BlueprintHECHICERA”

Go inside your “MENU_PRINCIPAL”, and do the following:

You can move that bind call where ever you want and add any checks you need, BUT it must be in a chain of calls off of Event Construct inside the “MENU_PRINCIPAL”. Also inside “BlueprintHECHICERA” make sure that “salida” has Is Variable checked.

image

With the code that I showed you when the text is committed to the TextBox “HOJA_DANTOS” / “entrada” it will then be set as text for Text inside “BlueprintHECHICERA” / “salida”.

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