Should I switch to Unreal Engine 5, or should I stick with 4?

It really depends on the needs you have for your app. If you don’t have a need for Nanite, lumen, or world partition, and are comfortable with ue4 then I’d stick with 4. The blueprints are pretty similar. Duplicate is ctrl-d instead of ctrl-w and string equal check is now ===. Some minute differences and there are more but it’s really easy to pick up if you know 4. Menus have changed more than anything really…

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