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Shot in the dark here, for the FBIK Full Body IK node in the Control Rig, how do I calculate the arm or leg bend to point towards a pole vector?
Development
Character & Animation
ControlRig
,
question
,
unreal-engine
,
UE4-27
,
UE5-0
mooncic
(mooncic)
November 11, 2024, 11:12am
13
Hey ThinVeil, thanks for sharing. I will take a look at this.
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