Shoot at mouse

Hmm… Not sure. Sorry to be a bother, but could you also print your character’s location? And try setting a solid rotation for the projectile such as 90, 0, see if those function properly, and report back. If I get character’s location during these clicks I should be able to do the math and see what angle you get, and what angle you SHOULD BE getting to figure out if there is some additional math factor that is behind the scenes, or if you are doing something wrong (or right).